George wrote:They may claim whatever they wish since the owner party has left the nation. Nevertheless, the specific party has the right to deny the RP, and may refuse to accept those claims, which is legitimate. But anyhow, the outcome of the monarch is part of the fictional RP, and his removal is game mechanics. It just depends if the player controlling the monarch reacts negatively to the revolutionary claims regarding assasination and whatever, in which case those claims are not legit, since he still controls the specific monarch.
Hope it's clear...
Cold wrote:These sort of things should be addressed on a case-by-case basis. For instance, if I created a monarchy/business/organization in Nation X and then I left for Nation Y, in most cases I no longer have control over those things. However, say I came to Nation Y to establish the same monarch/business/organization from Nation X (See Terran Caliphate). I would still have control of the character in both countries unless otherwise stated. So should my monarch be assassinated in Nation X, while I'm in Nation Y, I would still be involved and essentially decide on the validity of the assassination.
Make sense?
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