Requests: RP Laws [RPC]

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Requests: RP Laws [RPC]

Postby Moderation » Wed Apr 11, 2018 7:10 am

Section 6 - Role-Play Rules and the Global Role-Play Accord
1. Role-play is a significant part of Particracy, it comes in many forms and ways but at its core, Particracy is a political simulator with certain mechanics. Generally, "game mechanics" come first though there are exceptions;

2. Large scale RP planning (such as wars, regional/continental conflicts, economic collapse, etc.) should be planned (as best as it can be) and should have consent of a majority of players involved. It is possible to RP smaller events without the consent of all players or others;
-- 2a. Players are required to pass a bill authorizing the RP which must be passed by a majority of players with seats within the nation (for major, large-scale roleplays such as civil wars, wars, significant economic or RP-related political reforms, etc.) Players are required to create an OOC RP planning bill or forum post discussing the general outline and discussion for planned RP; it needs to include a link to the passed RP authorization bill (for all players);
-- 2b. Players who engage with RP via newspaper posts, in-game messages or other forms of in-character communications are generally accepted to be consenting to the RP. In the event that consent or authorization comes into question, players who have engaged will be counted as voting for or authorizing the RP.

3. Players are reminded that Particracy is loosely based on the real world, RP must be kept with that in mind. RP must be realistic, grounded in real life and not in fantasy or "futuristic" technologies and other items;

4. Players are reminded that going back on established RP ("retcon", "retconning") is generally unaccepted and the Global Roleplay Committee and Moderation will be involved in the event of significant retcons/retconning, especially when there are OOC issues surrounding RP. The GRC and Moderation reserve the right to approve or deny retcons/retconning as they see reasonable and realistic;

5. Role-play Laws "RP Laws" are permitted to be created as secondary laws to in-game law variables. RP Laws that require a party to vote or act in a specific way (exemptions are bills that set procedures for speaking within the legislature such as "Mr./Mrs. Speaker", etc) are prohibited and will not be enforced by Moderation or the Global Roleplay Committee;
-- 5a. RP laws follow the same passing rules as in-game variable laws. Laws that are not of a constitutional nature require a simple majority "Yes" vote from active parties currently holding seats. Laws that are of a constitutional nature require a 2/3 majority "Yes" vote from active parties currently holding seats;
-- 5b. RP laws passed must be listed within the "Bills Under Debate" section under a bill entitled: "RP Laws of COUNTRYNAME" and must include a brief synopsis of the RP law and a link to its original passage;
-- 5c. RP laws are generally prohibited from banning specific political parties and ideological groups; however with appropriate background RP and justification, a country may ban specific political parties and ideological groups. Nations that do this must follow the procedure for normally passing a constitutional law and then will have to have the RP law approved by posting it HERE alongside appropriate posts, justification and facts to support the banning. RP laws that create a one-party state follow similar rules to the ones stated above;
-- 5d. RP laws that grant extraordinary powers, ban specific parties or ideologies, create one-party states, grant or allow powers that might not be granted by normal game mechanics or otherwise authorize dictatorial or executive authority must be posted HERE for review by Moderation and the Global Roleplay Committee. Please note that RP law approvals may take sometime and Moderation and the GRC will respond as promptly as possible;
-- 5e. RP laws may be abolished a simple majority vote this applies to ANY RP law. Moderation and the GRC reserve the right to declare RP laws invalid with reasonable and justifiable cause.

6. Characters are always owned by the player who originally used/created them. Users can transfer control of character via character transfers located HERE. Characters, noble houses/dynasties or bloodlines who have been inactive for 250 in-game years can be applied for using the aforementioned character transfer thread. Please note that any request for an "inactive" users characters, noble houses/dynasties or bloodlines must be accompanied by a brief synopsis on the requesters plans for the character.
-- 6a. As an alternative, players are authorized to create cadet branches of the primary noble houses/dynasties or bloodlines. For example, the the House of Smith has not been used but we want a Smith monarch, so I create the House of Smith-Johnson, which is related to the main "House of Smith" but is a cadet branch and thus able to be used and possessed by me in place of a character transfer or waiting another 250 years to use the character.
7. Nations that are inactive (empty of players with seats) cannot be interacted with, via RP, in any significant or major way. Players can petition the GRC for interaction with an inactive nation in certain circumstances and the GRC will decide on the merits of the RP;
This account is for administrative purposes only. For queries or information, please contact a Moderator personally.
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Re: RP Law Query Thread

Postby stuntmonkey » Wed Apr 25, 2018 1:44 pm

This is not about a specific RP law's legality but can you clarify something for me in regards to the legality of constitutional RP laws.

It states in point (i) above that in order to pass, a constitutional RP law requires a 2/3s majority of seats in the legislature.

However, in point (ii) it states that to overturn or abolish an RP law you must pass a bill with a simple majority. Does this simple majority apply for overturning constitutional RP laws too? Or do you actually require a 2/3s majority to make that kind of change?

Thanks in advance.
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Re: RP Law Query Thread

Postby Polites » Thu Apr 26, 2018 7:18 am

A simple majority is enough to overturn any RP law. The idea is that RP laws should be hard to introduce and easy to repeal.
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Re: RP Law Query Thread

Postby Bachelot » Thu Apr 26, 2018 10:57 am

Polites wrote:A simple majority is enough to overturn any RP law. The idea is that RP laws should be hard to introduce and easy to repeal.


If you're passing a law to abolish a constitutional RP law, then you're not just abolishing a law, you're changing the nation's actual constitutional arrangement. Shouldn't that generally require a 2/3rds constitutional majority?

Also, abolishing a RP law is hardly hassle-free, because to do that (besides registering on the forum, which not everyone does) you have to go to the trouble of posting it on the RP Law Dismissal thread (which I can't honestly see the point of...).
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Re: RP Law Query Thread

Postby FPC » Sat Apr 28, 2018 3:12 pm

Bachelot wrote:
Polites wrote:A simple majority is enough to overturn any RP law. The idea is that RP laws should be hard to introduce and easy to repeal.


If you're passing a law to abolish a constitutional RP law, then you're not just abolishing a law, you're changing the nation's actual constitutional arrangement. Shouldn't that generally require a 2/3rds constitutional majority?

Also, abolishing a RP law is hardly hassle-free, because to do that (besides registering on the forum, which not everyone does) you have to go to the trouble of posting it on the RP Law Dismissal thread (which I can't honestly see the point of...).


You make a good point about the procedure for overturning constitutional laws, and it's something we will look in to. A problem with constitutional laws requiring a two-thirds majority is that it may occasionally be hard to determine what is a regular RP law and what is a constitutional law. But I will certainly have a think about this.

Secondly, we ask users to post on the dismissal thread for two reasons. 1- So that detailed and inventive RP laws that have had loads of work put into them do not get repealed without a second thought. 2- So that there is concrete evidence of what laws are active ie.if a player says "that law isn't valid as we repealed it" Moderation could look on the dismissal thread and check to see if the law had been repealed, basically it's just extra evidence which makes everyone's lives easier in the long run.
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Re: RP Law Query Thread

Postby House Spencer » Tue Jul 24, 2018 4:31 pm

http://classic.particracy.net/viewbill. ... lid=576058

"Legislation excluding foreign policy matters will only be effective within the territory of the Free Republic due to the autonomy of the regions."

Is this legit? If so, how do we set the laws for the other regions?
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Re: RP Law Query Thread

Postby cm9777 » Wed Jul 25, 2018 7:47 am

House Spencer wrote:http://classic.particracy.net/viewbill.php?billid=576058

"Legislation excluding foreign policy matters will only be effective within the territory of the Free Republic due to the autonomy of the regions."

Is this legit? If so, how do we set the laws for the other regions?


As Far as I'm aware. Its fair enough to do this as the New Jelbanian Nation is a Confederation. To set laws for other regions, you'd have to pass an rp bill that reversed this.
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Re: RP Law Query Thread

Postby Sisyphus » Wed Jul 25, 2018 10:23 am

Also bear in mind, @House Spencer, the historical context for this. The RP law takes into account that Deltaria has political and economic influence over the Southern Khanate state and Vanuku the same influence over the (northern) Jelbek Khaganate states as per the agreement reached at the Rklemjistad Summit .

Any attempts to overturn this agreement would obviously have RP repercussions with those two countries who have invested heavily in the respective areas.
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Re: RP Law Query Thread

Postby House Spencer » Wed Jul 25, 2018 7:19 pm

@cm9777 So how do we see what the laws for the other regions are at the moment? Who controls those regions?

@Sisyphus Jelbania has been reunified so I'm not sure that applies now.
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Re: RP Law Query Thread

Postby Kubrick » Wed Jul 25, 2018 9:32 pm

It still applies as stipulated by the treaty.
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