The thing is I see them as being quite capable to contribute to OOC knowledge and being used to plan things, but should not be used directly for IC play. Such as using knowledge gained from spies to openly justify an invansion. Of course, since when has that ever stopped any of us from starting a war?Cold wrote:I, for one, think spies are perfectly fine, and a great element for roleplay. For instance, my blatant spy in Nova Terra has been quite useful.
AdJeCtIv3 wrote:My opinion would be that spying (via inactive parties) would be OK, provided that players in the nation being spied on were advised, and consented prior to any information being used. Just spying without informing those being 'spied' OOC upon is RP without the consent of all involved.
The other way this could be done would be if an active party in the nation being spied upon were to pass information on. I wouldn't see a problem with it being done this way.
Anyway, I would like some input from other mods and players regarding this before a final decision (yes, to both protagonists I did get your PM's. Consider this my inital response).
AdJeCtIv3 wrote:If an active member is spying, I really have no issue. I am sure I could find some Deltarianesque precedent to allow it, and as you rightly say, organisations have the option of vetting members.
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