Very good, very good indeed.
Thank you for this! Really!
Urien wrote:Ah, still, the "currency ranking" should be a joint effort with the community and moderation to avoid biases.
I'm glad that most of the feedback (albeit only a few people) has been positive!
Amazeroth wrote:I think that the protocols are generally very good, although one or two things more should be considered. For example, a nation that has obscenely high taxes, that does that willfully to drive out private investment, entrepreneurship and comsumption, but instead has a more or less completely nationalized economy and distributes its good amongst its citizens for free (as some kind of welfare, which wouldn't be taxed - only private consumtpion, that is, the buying of goods not distributed by the government) should not necessarily be considered one of the economically poorest nations of Terra, since that is not a lot different from communism. Although I privately believe that all truly communist countries will end up in the gutter, this has not really been prooven in the real world. Anyway, in this case, a consequently played communist nation would be automatically punished by these protocols, which in turn would mean that moderation/the system would punish a certain political ideology if implemented in the game, which I'm not sure would be a good thing to do.
But other than that, I see no major our minor problems with the new protocols.
AAA+ (1.0 to 0.7)
Rutania
Telamon
Aldegar
Trigunia
Lodamun
AAA (0.7 to 0.5)
Aloria
Luthori
Badara
AA (0.5 to 0.3)
Malivia
Likatonia
Rilandor
Egalia
Selucian
Deletarian
Istalia
Keymon
Cobur (Which ever nation that is)
A
Rest of nations.
UniSocAll wrote:I don't think that the currency should be used as 'economic strength' factors. Maybe now in the beginning, but later, countries should be able to grow/shrink depending on GDP, debt, taxes etc.
Amazeroth wrote:I think that the protocols are generally very good, although one or two things more should be considered. For example, a nation that has obscenely high taxes, that does that willfully to drive out private investment, entrepreneurship and comsumption, but instead has a more or less completely nationalized economy and distributes its good amongst its citizens for free (as some kind of welfare, which wouldn't be taxed - only private consumtpion, that is, the buying of goods not distributed by the government) should not necessarily be considered one of the economically poorest nations of Terra, since that is not a lot different from communism. Although I privately believe that all truly communist countries will end up in the gutter, this has not really been prooven in the real world. Anyway, in this case, a consequently played communist nation would be automatically punished by these protocols, which in turn would mean that moderation/the system would punish a certain political ideology if implemented in the game, which I'm not sure would be a good thing to do.
But other than that, I see no major our minor problems with the new protocols.
UniSocAll wrote:Ah, I thought it was measuring strength, with all the AAA+/AAA etc. My bad!
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