Cultural Creation Thread - Update here!

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Re: Cultural Creation Thread - Update here!

Postby Afrocentric » Wed Nov 21, 2012 3:52 pm

Souran wrote:Has Vorona ever had an established culture? I asked the current parties and was ignored. If its culture has indeed lapsed into nothingness, I may try to revitalize it.


Not that I know of. Every 100 IG years or so, somebody comes along and changes everything up so it's kind of hard for a culture to be formed.
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Re: Cultural Creation Thread - Update here!

Postby Souran » Wed Nov 21, 2012 5:07 pm

Afrocentric wrote:
Souran wrote:Has Vorona ever had an established culture? I asked the current parties and was ignored. If its culture has indeed lapsed into nothingness, I may try to revitalize it.


Not that I know of. Every 100 IG years or so, somebody comes along and changes everything up so it's kind of hard for a culture to be formed.


Thanks, I will see if I can try restart some sort of culture.
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Re: Cultural Creation Thread - Update here!

Postby Farsun » Wed Nov 21, 2012 7:12 pm

Vorona was formerly Deltaria Nova, so it's be a Serbianish culture.

EDIT: Eh, I mean....uh a slavic culture. More Balkanish culture.
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Re: Cultural Creation Thread - Update here!

Postby Captain-Socialist » Fri Dec 28, 2012 3:20 pm

I truly hate this game sometimes.

Vorona has a Germanic culture, as I agreed with Dynastia and the old Deltarian players long ago on the old forum. There are two main ethnic groups, the Dorons and the Anglo-Deltarians (Angeln, Angelncynn or Akigan), both of whom originate from Doron Akigo, a region within Deltaria. The Dorons are Dutch, the Anglo-Deltarians Anglo-Saxon, and both are part of the Tokundian racial family. They were brought the island to work as serfs for the Deltarian aristocracy. The Anglo-Deltarians have a history of dominating the Dorons and inherited a taste for racism from their colonial overlords, and have black-white and red as their national colours. Vorona has no surviving native culture predating Deltarian conquest (who drowned all the natives), and there were not enough Deltarian settlers (most of whom have died out) to justify a random Serb culture.

This old bill has most of the useful Anglo-Saxon phrases I came up with.
http://classic.particracy.net/viewbill. ... lid=256584
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Re: Cultural Creation Thread - Update here!

Postby Siggon Kristov » Wed Apr 17, 2013 6:58 pm

I think I messed up Beluzia. I'll need cultural advice.

--

After doing some deep research, including out-of-game research, I found that the names suggest a Spanish culture. It is also positioned for a Spanish culture, because Artania is Europe, and most of Majatra is Arab, so it would be where the Moors would have mixed with European peoples to create the modern Spaniards. Beluzia's south coast faces Majatra.
I think Majatran and Artanian would produce a Spanish ethnicity. Remember they are just a mix of Europeans and Arabs.
Also, the following are Spanish names:
- Beluz
- Bailon
- Iker

"Parlos Decina" also sounds Spanish, but I couldnt' confirm if it was Spanish, like I confirmed the others.

--

I don't think I messed up 100%, because North Beluzia would have been Artanian (European).
South Beluzia would be the real Spanish part (as I put in the wiki, where I say the Majatrans mixed with Artanians)
Bailon is where my characters first arrived from Indrala, and where the Takanashi clan arrived as an Asian race as well.
I have considered the Karavs to be somewhat like the real-world Kazakhs, since they would be mixed with European, Arab, and Asian.

Is this acceptable? http://classic.particracy.net/viewbill. ... lid=379354
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Re: Cultural Creation Thread - Update here!

Postby SelucianCrusader » Wed Apr 17, 2013 11:04 pm

I don't dare to comment on the origin of spanish culture, in particracy. I leave that to someone else. I think that you've done a good job this one. However, it should be noted that Artania was a long time ago considered a continent of German culture. I've stolen this map from Farsun:

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(blue is for nations with a germanesque culture)

Since Beluzia is bordered by germanesque nations in both the north and the east, I guess it should have some kind of germanesque influence somewhere as well. I do however like your idea of migrants coming from Majatra, that would be anything but bland, especially on your continent. Artania is already the place for both the IG equivalent of India and Victorian Britain, so why not?
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Re: Cultural Creation Thread - Update here!

Postby Siggon Kristov » Wed Apr 17, 2013 11:19 pm

SelucianCrusader wrote:Since Beluzia is bordered by germanesque nations in both the north and the east, I guess it should have some kind of germanesque influence somewhere as well.

So you mean that Luthori is the odd one out? I guess I made a mistake making 38% of the population Luthorian. I only used them to represent the Artanian influence :(
Is there an ethnicity that is just generic European?
By the way, isn't "English" Germanic?
Anglen was close to the Danish-German border, and Saxony is in Germany.

SelucianCrusader wrote:I do however like your idea of migrants coming from Majatra

That's what happened on the Iberian peninsula... Europeans mixed with Moors.
I realised that Beluzia and its regions had real-world Spanish origin.
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Re: Cultural Creation Thread - Update here!

Postby SelucianCrusader » Wed Apr 17, 2013 11:30 pm

Siggon Kristov wrote:So you mean that Luthori is the odd one out? I guess I made a mistake making 38% of the population Luthorian. I only used them to represent the Artanian influence :(
Is there an ethnicity that is just generic European?
By the way, isn't "English" Germanic?
Anglen was close to the Danish-German border, and Saxony is in Germany.
Or at least, that Luthori used to be the odd one on a Germanesque-dominated continent back in 2005-08 something, long before my time. Indeed, English is Germanic. And no, there isn't really a single defined "generic European" ethnicity, although a lot of ethnicities come close ("South Majatran").

Siggon Kristov wrote:That's what happened on the Iberian peninsula... Europeans mixed with Moors.
I realised that Beluzia and its regions had real-world Spanish origin.

Yah, and since there to my knowledge is no IG-equalivent of Iberian Moorish culture, one such would be most welcome.
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Re: Cultural Creation Thread - Update here!

Postby Siggon Kristov » Thu Apr 18, 2013 12:12 am

SelucianCrusader wrote:
Siggon Kristov wrote:So you mean that Luthori is the odd one out? I guess I made a mistake making 38% of the population Luthorian. I only used them to represent the Artanian influence :(
Is there an ethnicity that is just generic European?
By the way, isn't "English" Germanic?
Anglen was close to the Danish-German border, and Saxony is in Germany.
Or at least, that Luthori used to be the odd one on a Germanesque-dominated continent back in 2005-08 something, long before my time. Indeed, English is Germanic. And no, there isn't really a single defined "generic European" ethnicity, although a lot of ethnicities come close ("South Majatran").

Any generic Artanian culture?

Siggon Kristov wrote:So you mean that Luthori is the odd one out? I guess I made a mistake making 38% of the population Luthorian. I
Siggon Kristov wrote:That's what happened on the Iberian peninsula... Europeans mixed with Moors.
I realised that Beluzia and its regions had real-world Spanish origin.

Yah, and since there to my knowledge is no IG-equalivent of Iberian Moorish culture, one such would be most welcome.

So all the other Spanish cultures are nothing like actual Spain, just Spanish language put on random corners on the map?
I see why you don't want to discuss Particracy's Spanish cultures. The players, who introduced them, may be "offended" or something if I continue.
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Re: Cultural Creation Thread - Update here!

Postby Farsun » Thu Apr 18, 2013 1:29 am

Artania has been called the continents "Europe" but that's really an inaccurate description seeing as majority of the culture has been German or closely Germanic in nature. Darnussia, Dundorf (obviously), Dorvik, Rutania, Malivia and Kirlawa have all had periods where they were German or germanized in a sense that it was lasting.

Hobrazia was a little bit of a shot in the dark by the players who brought the Georgian language and culture there, but it was one that I believe was explained well if I remember correctly. Luthori, which has become the games English has been an interesting connection at least language wise because at some points it's been considered a Rhaetan dialect then it was removed and made separate and then returned to the Rhaetan family again but more or less, it's Rhaetan.

Beluzia and Kundrati have been culturally absent or not entirely one or the other, lending to the fact that players there have either come and gone or have come and done nothing, this is mainly the case with pre-Kristov Beluzia and Kundrati has been that way since I can remember. Ikradon and Aloria have been suspicious cases because they've had periods where they had a culture but it never stuck because someone would come and crash it before it truly became entrenched and thus these nations have suffered under the boot of being nearly cultureless. Ikradon should be very closely German due to it's ancestral history as a part of the Dundorfian Reich but hey, what do I know right?

Anyway Malivia is again another suspicious case because it was played as Germanic-Indian nation then switched to Malay (I think, or has been used at one point) out of no where. I'm all for diversifying the game but at least in a manner thats realistic. Now, I'm not bashing the player or players who did that but I think it should have been examined a little bit better before the change came.

Andddd that's about it.
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