ACHTUNG-DESU!You are all ordered to take part in the Hulstro-Mikun "undemocratic experiment"You've probably noticed at least some of the changes in the nation formerly known as Hulstria and Gao-Soto. What I'm doing, however, goes beyond a simple update to cultural protocols. I and a friend (from REAL LIFE) are currently jointly role-playing the country as if it were not a democracy, but a absolute monarchy in which feudal Houses not parties are the prime movers in politics. We are both fans of Frank Herbert's
Dune and
Game of Thrones, and are blending that style of family based intrigue with the unique potentials of the Hulstro-Mikun cultural backdrop. More than that though, we are also trying to make it a modern feudalism - in which the modern industrial technology is taken into account and the potential for the state to expand into everyday life in the ways a medieval state never could is present. So what we're talking about is a kind of synthesis between pre-modern and modern authoritarianism.
The cultural set-up is one of the reasons I'm very enthusiastic, I always thought that Hulstria (now Harusutoria) being part Japanese part Imperial Germany/Austria was a cultural match up made in heaven and I've always been a fan of mixing eastern and western cultures in Particracy. I think that this angle was kind of under-exploited in Hulstria (not that I have anything against the old players) who made a nation that look like Imperial Germany crossed with Imperial Japan but played like some generic EU democracy. This is understandable because of the nature of Particracy favours moderation and imitation of real life, but I've always been about RP pushing the boundaries of this game and I know that many of you do too.
I'm hoping to make Mikuni-Harusutoria a pretty RP heavy nation with a lot of forum activity, up to and including roleplaying conversations live on the forum.
At the moment, I represent the Imperial/Court Faction - who want to centralise power in the hands of the Imperial Family alone, with the rest of the nobility as advisors. I am a "Imperial Socialist", who wants the monarch to be the director of Soviet style Command and Control economy in which the party is literally replaced by a new ruling class. My mate is the uppity nobility and captains of industry, who want to have a oligarchy in which the benefits of modern capitalist industry and finance are hoarded by a small group of elite families.
We may recruit more players from our circles of friends - but I'd also like to invite some of you forumites to join in.
Here are some elements I'd like to see present:
More Great Houses - This is fairly obvious, they don't even have to be that different politically - a lot of the RP could focus on rivalries between particular Houses. We already have a thinly disguised House Harkonnen, so Atredies are definitely welcome, or any other thinly disguised Great House from fiction (
Game of Thrones or
Dune preferably but if you want to be House Gryffindor go ahead) or history (preferably German or Japanese but anything goes) - just contact me and I'll use my
online converter magic to Hulstro-Mikun it.
This isn't to say that policy is entirely immaterial. I think a House representing a devolutionist tendency could make a viable third force between the Yukio-Labsburg and the "Hākuānen". You can even be a bit crazy and make a House who are also Anarcho-Communists or something, if you want to be
silly.
But you needn't just be a Great House, there's also room for:
Other elements of the Feudal System - In classical, simplified European Feudalism there are three classes,
bellatores, oratores, and
laboratories - knights (fighters), (priests) (prayers) and peasants (workers) with the burgesses occupying a kind of grey area. In Japanese "feudalism", there were four, the
Shinokosho of Samurai, merchants, artisans and farmers. In both cases, these were simplifications. What this means is that there are options available for fleshing out a "modern feudalism" in more ways than just having a bunch of noble Houses (bellatores/Samurai). So perhaps you'd like to play as a powerful
Bishopric, a
chivalric order of Knights, a monastic
religious movement, or be a
Guild or
Merchant League. Third, second or first estate doesn't matter as long as you constructively engaged with the idea that there are three estates.
Or, if you are intent on forcing your modern biases into our vile absolutist class society...
Genuine Opposition - Sure, I'd prefer if you agreed to maintain the system I'm putting all this time into - but if you really want to try and overthrow my glorious dynasty I'll be a sport. Just expect me to fight your foul Jacobin-Communism every step of the way.
Some reasons to consider it 1) It's not a matter of majorities, so you can put a minority in power and it'll make sense - While of course the same old election mechanics are still in place, we are
role-playing a nation that supposedly is not at all democratic. Therefore, if your family is from some tiny demographic minority - you can still be considered a major playing without having to rewrite the cultural protocols to explain why you have so many seats.
2) I'll make you pretty pictures - As many of who who know me of old know, I can use photoshop and do so often. I have a lot of fun designing pretty flags, signatures, coats of arms - and if you sign up to my glorious project I will surely shower these upon you like mana from heaven.
3) The sheer awesomeness of the setting - Come on man, this is Sengoku Japan meets the Holy Roman Empire or whatever. It's fucking awesome sauce. Imagine your Daimyo-Archduke striding into battle in a
Pickelhaube with a
Samurai mask attached. Imagine your House banner, all iron crosses and eagles, floating in the wind on a
traditional Samurai Sashimono. What's more - it's set in the modern day. What would a feudal society with television and modern debates about gay marriage and such be like? Let your imagination run wild man.
Of course, if you want to carry on doing what your doing I understand - but please consider the above!