Siggon Kristov wrote:As for the main point of this thread, it's nuclear weapons...
We simply believe the NPI could be used to give an idea of which nations would be more likely to possess them. We're not saying we're going to tell the rest of the nations that they can't possess them.
So in other words, you are creating more grounds for OOC-fights. "Look at this stat, it says that your country is less likely to have nukes!" and there we go again.
The NPI isn't being used to regulate conflict; it will only be used as a reference by players who choose to do so.
Which is how it should be, but makes it no different from the imaginary Robot Power Index that states that me, myself and I win all wars, always. What I'm saying is that if it is not enforced, it will be used only by those who are benefited by it and ignored by those who are not, thus only adding gas to the OOC-fights. Just like Robot Power Index would ignite OOC-fights if it would exist, so will NPI. As long as it puts people in unprefered positions there are people who will oppose it.
In the end, all this is irrelevant. If player A does not want to lose, he will not lose, ever, despite what indexes and lists there are. The RP will just die and get burried. The point of RP is willing co-operation, which should be ensured beforehand.
Now it is nice that people go through much effort to create GDP-lists and things like the NPI, but people here have a habit to use any kind of weapon they can to win OOC and these stats provide those people exactly what they need. Which is why I think they should be kept as far away from RP as possible, only as interesting stats to go inspect for fun.