Particracy, STAHP

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Particracy, STAHP

Postby LukasV » Sat Dec 08, 2012 2:41 pm

Seriously.

22 Nations out of 58 are republics. 6 of these at least went through some creative process to either incorporate their nation's culture or language in the name, or have made up something that's original. The rest are generic. Either "Republic of" or "Federal Republic of", or the even rarer "People's Republic of". This lack of creativity is both maddening and sickening.

We've already gone through a discussion to try and get some variety going with the overwhelming number of Presidents and Prime Ministers everywhere, though I suspect we didn't get far. It's sad to see so many nations suffering a loss of their cultural and RP value simply because some square (take offense if you want; I'm just getting this out there) wants to institute a generic nation. Usually, a nation with a rich RP history becomes a generic republic with generic leaders; it's language and culture become replaced with a typical English/American set up; and the line of nation continuity is broken at the whims of the uncreative soul.

I think I ought to emphasize something very clearly. This game is NOT DESIGNED SO THAT YOU CAN ONLY EMULATE REAL COUNTRIES. In all seriousness, you could have any form of government you choose. It does not have to be a republic, nor does it have to be played out as such based off of a real nation. So get creative with your nations. Use the RP culture and history to its fullest potential. Don't just choose the easy way by having a generic English republic and a president and a prime minister and a parliament and electoral seats and elections and bills and newspapers and bacon strips and bacon strips and bacon strips. If you want to keep the republic model, at least play around with the titles and structure. Instead of the generic "Republic of" or "[Nation] Republic", go for something like "Sadomasochistic Republic of Deltaria" or "Unbearably Mundane Newspaper Republic of Dranland". Mix it up a bit, spice it up. Make it yours. And use it to make things a lot more interesting.

Enough is enough. I've seen too many good nations ruined because people took it upon themselves to make it a boring and desolate place.

PS: Federations, you could spice things up a bit too. :)

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Re: Particracy, STAHP

Postby Siggon Kristov » Sat Dec 08, 2012 3:51 pm

Beluzia was a hybrid republic/monarchy - something we considered cool that set us apart. We were like the UAE, because our 5 regions were their own monarchies, but they came together to form a federation.

2 counties left the federation to form a generic English republic - North Beluzia.
We apologise for that, but at least South Beluzia keeps a part of what I tried in Beluzia, and at least we have some nice titles...

The bloc, formed between North and South Beluzia has titles like:
Chairman
Minister-General

South Beluzia has:
High Count
Count-General
Count
Viscount
Prime Minister

North Beluzia has a Senate separate from the People's Assembly, and titles like:
President
Chancellor
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Re: Particracy, STAHP

Postby Farsun » Sat Dec 08, 2012 4:26 pm

I think the more significant issue is nations that have fallen culturally and political from prominence. Nations such as Trigunia and Jelbania which were once proud cultural nations are being destroyed by a new generation of players who seek to undermine the culture and implement their own policies regarding culture because they do not "like" the current culture. I feel it's a failure on the player base because we do not raise enough of an issue with things such as this.
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Re: Particracy, STAHP

Postby Afrocentric » Sat Dec 08, 2012 4:32 pm

Too be honest, there are some nations which were initially set up as Republics. Changing them would be a disservice to their history. Not trying to make excuses for some of these nations. For a while Rutania, was known as Rutania and Juclandia; basically it was a mock up of Bosnia and Herzegovina, but on ideological lines, rather than ethnic. I did this for 25 game years when I initially came to the country and overthrew a socialist dictator.

But yeah, we need more creativity and less generic Republics. I for one will be setting up the Kingdom of Equestria at somepoint in order to spice things up.
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Re: Particracy, STAHP

Postby Farsun » Sat Dec 08, 2012 4:36 pm

Afrocentric wrote:Too be honest, there are some nations which were initially set up as Republics. Changing them would be a disservice to their history. Not trying to make excuses for some of these nations. For a while Rutania, was known as Rutania and Juclandia; basically it was a mock up of Bosnia and Herzegovina, but on ideological lines, rather than ethnic. I did this for 25 game years when I initially came to the country and overthrew a socialist dictator.

But yeah, we need more creativity and less generic Republics. I for one will be setting up the Kingdom of Equestria at somepoint in order to spice things up.


Rutania would be nice if it went back to it's Artanian heritage instead of the lovely pretend wannabe America that it isn't. That'd actually spice things up.
Last edited by Farsun on Sat Dec 08, 2012 4:41 pm, edited 1 time in total.
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Re: Particracy, STAHP

Postby LukasV » Sat Dec 08, 2012 4:39 pm

Afrocentric wrote:But yeah, we need more creativity and less generic Republics.

That's the message I was going for, really.
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Re: Particracy, STAHP

Postby Afrocentric » Sat Dec 08, 2012 4:44 pm

Farsun wrote:
Afrocentric wrote:Too be honest, there are some nations which were initially set up as Republics. Changing them would be a disservice to their history. Not trying to make excuses for some of these nations. For a while Rutania, was known as Rutania and Juclandia; basically it was a mock up of Bosnia and Herzegovina, but on ideological lines, rather than ethnic. I did this for 25 game years when I initially came to the country and overthrew a socialist dictator.

But yeah, we need more creativity and less generic Republics. I for one will be setting up the Kingdom of Equestria at somepoint in order to spice things up.


Rutania would be nice if it went back to it's Artanian heritage instead of the lovely pretend wannabe America that isn't. That'd actually spice things up.


Can you be specific?
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Re: Particracy, STAHP

Postby Farsun » Sat Dec 08, 2012 4:47 pm

Afrocentric wrote:
Farsun wrote:
Afrocentric wrote:Too be honest, there are some nations which were initially set up as Republics. Changing them would be a disservice to their history. Not trying to make excuses for some of these nations. For a while Rutania, was known as Rutania and Juclandia; basically it was a mock up of Bosnia and Herzegovina, but on ideological lines, rather than ethnic. I did this for 25 game years when I initially came to the country and overthrew a socialist dictator.

But yeah, we need more creativity and less generic Republics. I for one will be setting up the Kingdom of Equestria at somepoint in order to spice things up.


Rutania would be nice if it went back to it's Artanian heritage instead of the lovely pretend wannabe America that isn't. That'd actually spice things up.


Can you be specific?


Rutania was once a bastion of the Artanian culture, it was once the Rutanian Reich, and one of the best RP'd empires in the game. Some people came along and made it another generic and boring republic that it is today. Juclandia had a lot to do with the Reich and was it's socialist breakaway republic.

http://particracy.wikia.com/wiki/Histor ... e_2000_era
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Re: Particracy, STAHP

Postby Siggon Kristov » Sat Dec 08, 2012 4:51 pm

I always wondered why Rutania had an Asian-looking flag. Is it relevant to the culture, and is there really a culture?
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Re: Particracy, STAHP

Postby Farsun » Sat Dec 08, 2012 4:52 pm

Siggon Kristov wrote:I always wondered why Rutania had an Asian-looking flag. Is it relevant to the culture, and is there really a culture?


Artanian. Like nearly every nation on Artania.
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