MichaelReilly wrote:There's culture-protection and then there's RP fascism.
There needs to be a middle-line inbetween "you can't change the culture of the nation" and "you explicitly must not have forms of government I do not like".
It's not about what I like and whatnot. If this was a game like Nation States, were other player's actions hardly affect you at all, I couldn't care less if someone would name their country a federal republic and make it generic and dull. However, in this game we build our nations together, and we can't pretend that we aren't affected by what is tolerated in other nations and what's not. It's always preferable if new players are offered help to respect the continuity of their nations, but if cultural genocides are tolerated, there is a serious risk of the contributions of all active RP:ers getting whipped away in the future by tidal waves of cyber hillbillys who want to play in generic anglophone nations.
meisme wrote:Can you make it MORE oblivious that you are just using this troll invasion for push your game ideals? Is that possible? Yes, seeing every democratic nation have the President/Prime Minister combo everywhere can get unsettling, but that happens (both IRL and In-game). Plus, your dislike for Federal Republics I doubt I will understand soon.
Players being allowed to change the HoS/HoG titles into President and Prime Minister in nations with established and rich cultures is very much an integral part of the problem as I see it.
The term "Federal Republic" apart from about the dullest, most boring name of government that exists, increases the risk of the nation turning into a virtual carbon copy of the US, which attracts players that just want to roleplay something mirroring the current debate in the US and doesn't care about culture. As a former co-leader of the ATR, I obviously don't mind republics, but adding "federal" to it is just a way to kite-mark the blandness of the nation in question. All it takes is a wikipedia search to come up with less generic alternatives, like "meritocratic republic", "republican hegemony" etc.
meisme wrote:This one makes less sense than a Hunter S. Thompson novel...
Actually it doesn't. Football and Tennis, while I have no personal dislike of either (UEFA Women's Euro is on the TV right now, pride of the Kingdom of Sweden) are both generic and bland choice of national sports that risks putting a nation's cultural character at risk of being drowned in generic anglo-saxonism. Even Chess, Fencing, Archery or Stage Magic would be better choices as they would be able express the essence of a nation's specific culture, no matter being not the most original choices.
catparty wrote:If anything, I would want the game to take an opposite direction to increase activity. The more this game becomes filled with made up religions, words, and languages, and the more that real world things are banned, the bigger a barrier of entry there is against new players.
I remember when we defended Barmenia from the Eredian troll, you and I. Remember how he wanted to make Barmenia a "Federal Republic" with a "President" (why didn't we us the early election tactic too keep him out?)? I'm afraid that's the sort of players we're going to get more of if we take that direction, and I prefer quality over quantity.
I have always been against the attitude of certain players in the past who have been to dogmatically against change and creativity, but this is another issue. Creativity is best stimulated if people have to integrate their new ideas with the already established.