IdioC wrote:When I said that this was for the discussion of the idea, it wasn't meant to be a one-sided soapbox for them.
disagreement with the ideas discussed is still a comment relevant to the topic
My apologies, let me explain further...
- Most of the critics of "the panel idea" complain about factions, despite the fact that not all suggestions involved factions.
- Others would just drop in "it's stupid, blah blah blah" and give no reason in that blah blah blah, unless they were referring strictly to my proposal (while ignoring ALL the others).
- Some say it's not worth discussing, and come here protesting the existence of the thread; if it's not worth discussing, why are they discussing it too?
- Some critics of "the panel idea" complain about it having 9 members, despite the fact that I was the only person who proposed 9, and smaller numbers have been proposed.
So these people aren't reading the whole thread, or all the suggestions. They're singling out my proposal as the entire panel idea, and bashing "the panel idea" based only on what I say when others have said things.
IdioC wrote:It needs more constructive criticism to strengthen itself, but also take it on board in the right way then adapt the proposal to address the criticism.
My proposal has been criticized, and:
- some players propose alternative ideas
- some players oppose "the (entire) panel idea" based only on my proposals (even though details of my proposal can be changed, while keeping the idea of a panel)
Points made by moderators regarding unforseeable absences have to be borne in mind, Siggon. I don't think the appointment process will be able to overcome that. Illness, other real-life crises or even a failure of the moderator's internet connection can prevent someone fulfilling their duties. Ultimately, they are volunteers and are sacrificing time for the good (if they're doing it right) of the game.
The discussion with Farsun had nothing to do with this thread, or the panel, really.
It was more of Farsun saying mods know best and that normal players shouldn't have any say in who becomes a mod, and implying that moderation shouldn't be held answerable to the players at the end of the day.
I was referring to a specific case where Vald, a moderator (Farsun says moderators know best), hired another moderator named "Holdit" - Holdit never did anything. Holdit was a bad choice (Farsun says moderators know best). After, he eventually hired Rapax, and moderation inactivity still reached 4 or more days at a time (despite the point of an extra moderator being to reduce inactivity, but hey, Farsun says moderators know best). The community had to pressure him to hire another moderator.
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IdioC wrote:*It might be more worthwhile to consider a proportion of a poll response for a decision/appointment that everyone agrees on, rather than a fixed number, but then the number on each faction's "board" will flow with the seasons. This enforced dropping and rehiring, however, could result in a turnover of fresh ideas (or the disenfranchised switching factions with insider info if they get dropped).
I'm not understanding the exact point here, believing it could be either of 2 (different) things. Could you elaborate?
From the underlined part, if I'm understanding, it depends on the size of the panel (which would change too). For example, a 9-member panel would consider 5 votes to be a majority and 6 to be a supermajority. A 5-member panel would consider 3 to be a majority.
IdioC wrote:*If a fixed number is the way forward in your opinion, do you take the summer lower bound or the spring/autumn higher bound to base your panel size upon?
If there are going to be factions, it depends on the number of those. (The size of the panel could change if the panel is being based on factions.)
If there aren't going to be factions, I think it can be kept as a 5-member panel.
IdioC wrote:*If an average of the above is preferred, how do you track it with the change in the community between years to ensure your panel is suitable representative?
If we're going to do it by factions... Players, who are more liberal than the ATR, only showed up recently. Before the ATR or IML were major factions themselves (as players' OOC affiliations during big falling outs), there were other eras of different factions, catparty says (Kennedy, NWO, etc.). I guess it would be up to a player jumping up about why he doesn't like whichever factions, and proposing (along with other players who share the same OOC views and possibly IC interests) a set of stances as his own, that separates him from whatever stances are officiated for the other factions.
If we're not doing it by factions, I think 5-members is good enough (regardless of whatever size the community will reach any time soon).