In the next phase of the experiment, players outside the RP Team will have the opportunity to participate on the same terms as RP Team members. Essentially, the new scheme means a maximum of 5 players at a time can run second active accounts at any one time, and you can get to run the second account for 2 months - or possibly longer if you are interested in doing so and nobody else wants to take your place.
One of the concerns has been that allowing second accounts should not encourage an excessive degree of transience/nation-hopping, which is why you have to have been continuously active (ie. no inactivations) for a month with your present account before you can get permission, and you lose the permission as soon as either of the accounts has become inactive.
Kubrick and Doc will continue with their second accounts, with their permission dates counted as being today (ie. 6th November). So right at this moment, there are opportunities for 3 more players to join.
Full details of the scheme are outlined below.
2.2 Authorised Second Active Accounts (ASAAs)
Under certain conditions and at Moderation's discretion, it can be permitted for a player to run an Authorised Second Active Account (ASAA).
This involves a considerable degree of trust, so players should make sure they fully understand the terms involved BEFORE requesting permission. Please do not apply for this unless you are certain about what you are doing. Any abuse of the system will be treated seriously and will result in immediate withdrawal of the permission. Similarly, be aware that Moderation will be swifter to inactivate an ASAA player over rules compliance issues than other players, so please make sure you are familiarised with the Game Rules BEFORE applying.
The procedure is as follows:
2.2.1 The player should have a good record in terms of respecting the Game Rules.
2.2.2 The player should have an account in the game that is currently continuously active (ie. no inactivations) for at least 1 month.
2.2.3 The player should post a request for an ASAA on the Authorised Second Active Account Requests thread, listing their currently active account and an inactive account in another nation which they wish to be activated and treated as an ASAA. It is preferable, but not compulsory, that in the interests of transparency, the usernames for the accounts should appear obviously connected (eg. "Fred001" and "Fred002").
2.2.3.1 In preparation for beginning the process of applying for an ASAA, it is permitted for a player to set up an account in another nation and then IMMEDIATELY inactivate it, with a view to then requesting it as an ASAA.
2.2.4 If there is room on the Register of Authorised Second Active Accounts, then Moderation will consider the request, and if it is accepted, add the player’s primary and second account details to the Register, along with the date permission for the ASAA was granted.
2.2.5. A maximum of 5 ASAAs are allowed in the game at any one time. Permission for the ASAA will be considered to be withdrawn immediately either the player’s primary or second account has become inactive. When players notice this happen, they are encouraged to report this on the Authorised Second Active Accounts thread, so Moderation can remove the player’s entry from the Register.
2.2.5.1 If there are 5 players on the Register and another player is approved for an ASAA, Moderation will remove permission from the player who has been on the Register the longest, so long as they have not been there for less than 2 months. That player’s second account will then be inactivated, and they will be removed from the Register. In other words, once a player has run an ASAA for over 2 months, they are on borrowed time and should be prepared to lose the second account at any moment.
2.2.6 Once a player’s entry has been removed from the Register, they cannot apply for another ASAA within the next 4 days (96 hours).