Cirith wrote:I am intrigued if their is any official way to generate a result for a referendum? I imagine, the best way would be to ask the RP Team, if a signatory to the RP Accords, to replicate the referendum result, and maybe even create a law which says whether national/regional/local referenda are allowed at all.
A feature to call a referendum would be awesome, of course I am aware development has ceased, so any alternatives since Luthori players are split?
Yes, there is an official procedure available to use a RP event bill to prevent a referendum RP from breaking down due to a player withdrawing their consent. To quote from the
Game Rules:
23. Role-play events.
The default rule is that role-play events can only be done with the consent of all of the players in the nation or nations concerned, and that if one of the players withdraws consent for the role-play, then the role-play becomes void. However, there are procedures available to overcome the risk of a role-play being brought down like this. These procedures cannot compel players to actively participate in a role-play, but they do oblige them not to stand in the way of them and to recognise their legitimacy under the rules. The procedures are:
23.1 Role-play events between nations, such as wars, will be officially recognised if before they are commenced, in all of the concerned nations a RP event bill outlining the event is approved by a 2/3rds majority of all players with seats (not just those with seats who vote) and over 50% of the seats in the legislature. This bill must specify the necessary and possible consequences of the role-play event, as well as a clause that deals with the eventuality of one or more players becoming absent for more than a specified time, and how such an absence is to be interpreted in in-game terms.
An inactive nation, meaning a nation with no players with seats, clearly cannot give consent to role-play, which means players outside the nation should not attempt to role-play with it in in any major or controversial way.
23.1.1 Role-play events within a nation, such as a financial crash or a civil war, will be officially recognised if before they are commenced, a RP event bill outlining the event is approved by a 2/3rds majority of all players with seats (not just those with seats who vote) and over 50% of the seats in the legislature. This bill must specify the necessary and possible consequences of the role-play event, as well as a clause that deals with the eventuality of one or more players becoming absent for more than a specified time, and how such an absence is to be understood in in-game terms.
23.2 It is permitted to use a RP event bill to institute a referendum. The RP event bill should specify:
- the result of the referendum or a full description of how the result will be determined. The bill could arrange for the result to be simulated by applying a simple formula to the outcome of an upcoming election. For example, the RP event bill might list what percentage of voters for each party will vote "Yes" and "No". Alternatively, as an example, the bill might delegate authority for determining the result to a designated player.
- the RP event bill should specify the in-game date at which the referendum will be held. For example, it might be held simultaneously with the election, or it might be held a year after the election.
- whether the bill is recommendative (ie. the legislature and/or government considers the referendum result and then takes a decison on what to do next) or enactive (ie. the referendum could potentially immediately enact a piece of legislation).
However, bear in mind that it is not possible for RP laws to over-ride game mechanic laws, so no referendum RP will be legal under the rules if it conflicts with this principle.
23.3 A RP event bill will be considered void if it contravenes the rules or would not be reasonably easy for an inexperienced player to understand.