Aquinas wrote:Polites wrote:Alternatively, you could more easily change the culture by nudging the current Cultural Protocol in your preferred direction. You could redefine Klavians as Latin-speaking Mestizos, for instance, and in a future update replace Latin with Spanish or Portuguese, or even keep Latin and make Keymon a sort of Roman-colonized Caribbean. Since IG the Roman Empire was a 19th century colonial empire.
Full marks for creativity, but this is a bit esoteric, and I am not sure as to how much player interest this would generate. I would be inclined to recommend something simpler and more easier to identify with.
That's fair. Though I think that if the culture itself is accessible it doesn't matter that much if it's an unusual language, provided the language is also accessible. I dunno, this is just a suggestion.