robmark0000 wrote:We have enough that inactive, don't roleplaying, new players trolling out our RP without Forum-posts, ruin our detailed political systems without Forum-posts, and forming the country's history with absolute ignoring of our RP, empowered by the stupid game-mechanics.
"Nation raiding" or a malevolent coordinated effort by a single user or group of users to interrupt the gameplay, significantly alter the culture or direction of a nation is strictly prohibited. Players interacting in nation raiding will be sanctioned.
Aquinas wrote:Also, we already have a rule against "nation raiding", in section 4.9 of the Game Rules:"Nation raiding" or a malevolent coordinated effort by a single user or group of users to interrupt the gameplay, significantly alter the culture or direction of a nation is strictly prohibited. Players interacting in nation raiding will be sanctioned.
I do not happen to like the way this rule is framed, but nevertheless, it provides protection against attempts to disrupt RP which are motivated by "trolling". Shouldn't this be sufficient to address the problem?
Lucipher wrote:Aquinas wrote:Also, we already have a rule against "nation raiding", in section 4.9 of the Game Rules:"Nation raiding" or a malevolent coordinated effort by a single user or group of users to interrupt the gameplay, significantly alter the culture or direction of a nation is strictly prohibited. Players interacting in nation raiding will be sanctioned.
I do not happen to like the way this rule is framed, but nevertheless, it provides protection against attempts to disrupt RP which are motivated by "trolling". Shouldn't this be sufficient to address the problem?
I don't think that's what he's addressing here.
Lucipher wrote:The complaint is more about players that come into a nation and (malevolently or not) alter the current direction and government of a nation, without any sort of role-play involved. Frequently they inactivate shortly after, and whether in an empty nation or a multi-party popular one, it's obnoxious to say the least. The political protocols would help some nations that are RP intensive in their government (e.g. Hutori, Dorvik, Istalia, Likatonia, Yingdala, and Endralon to name a few) not get ruined as soon as a player gets 67% of seats.
On another note, it would be nice if at least the nation rp categorization list would be updated every month with the dynamic rankings, just to provide some updated info to players based on what's happening. Addition categories for "empty" and "very intensive" would be nice too, although I'd prefer "very intensive" as it allows people to understand that nations like Istalia and Yingdala have very strict systems that people can't just run into, make a fool of, then leave. Just putting in my part here.
3. Users can request on-time or early inactivations of other parties HERE for the following reasons:
-- 3a. They have not logged in for 2 days (48 hours) and have not updated their party description or their party name or their party color or have not voted on any bills currently active for voting;
-- 3b. They are "Party Sitting" which means that they log on, do not vote on bills in order to avoid being activated by automatic sweeps or by reporting, inactivation will only happen when this behavior has been on-going for 4 or more days;
-- 3c. Similar to "Party Sitting" a player will be inactivated when logging in every 3 days and voting this is known as "Dodging inactivation";
-- 3d. Moderation reserves the right to inactivate players who are breaking the rules, contribute negatively to the gameplay of others, present a block to RP without reasonable objection or for any other reasonable cause.
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