Feedback: Dynamic Rankings

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Re: Feedback: Updates to Dynamic Rankings

Postby Auditorii » Mon Oct 09, 2023 3:23 pm

Polites wrote:Looks great, and I love the idea of splitting hard and soft power.

Just a little nitpick, but you might want to double check the spelling in these descriptions, there’s a repeated typo. “Nations” is the nominative plural, the genitive singular is “nation’s”.

You’ve also used “sort’ve” which is not the correct abbreviation.


Thanks for the grammatical correction, we'll keep them under advisement but we prefer the focus to be on the overall descriptions and less on ones handle of the English language.
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Re: Feedback: Updates to Dynamic Rankings

Postby Doc » Mon Oct 09, 2023 8:23 pm

I too support scoring on hard and soft power.

I think it encourages the development of different kinds of RP.

Would it be possible to show how countries were scored against the rubric so that if there is some complaint, you can simply point to the rubric and say "Here's our math, holmes. It is what it is."

Then again, that might cause more conflict that it resolves.

It's up to you all. But good choice to separate out hard and soft power.
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Re: Feedback: Updates to Dynamic Rankings

Postby Auditorii » Mon Oct 09, 2023 11:25 pm

Doc wrote:I too support scoring on hard and soft power.

I think it encourages the development of different kinds of RP.

Would it be possible to show how countries were scored against the rubric so that if there is some complaint, you can simply point to the rubric and say "Here's our math, holmes. It is what it is."

Then again, that might cause more conflict that it resolves.

It's up to you all. But good choice to separate out hard and soft power.


There are 5 “levels” or “tiers” across Economic, Hard Power and Soft Power each correspond to a point value. The highest being 5, the lowest being 1. So if you’re a global capabilities (5), regional influence (4) and strong economy (4) you have a points value of 13 which means you’d be a “Great Power” despite not having all 5s across the board. You could be a very strong economy (5), an intermediate capabilities (3) and a global influence (5) and still technically be a great power.

The points value also allows us to differentiate between the great powers themselves.
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Re: Feedback: Updates to Dynamic Rankings

Postby Zanz » Tue Oct 10, 2023 1:05 pm

So long as the rankings remain advisory and non-binding for players, I am fine with the outcomes being determined through whatever rubric the bulk of the community finds useful. I think this approach will do a better job of capturing the sort of RP done by people like Luis and Doc, and previous ranking methods have struggled to do that, so this is good.

That said, Auditorii notes in his most recent post that to get to a max score of 15 there must be five grades in each of three categories. The Hard Power category presented here only lists four grades. Did the last one get forgotten?
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Re: Feedback: Updates to Dynamic Rankings

Postby Auditorii » Tue Oct 10, 2023 1:34 pm

Zanz wrote:So long as the rankings remain advisory and non-binding for players, I am fine with the outcomes being determined through whatever rubric the bulk of the community finds useful. I think this approach will do a better job of capturing the sort of RP done by people like Luis and Doc, and previous ranking methods have struggled to do that, so this is good.

That said, Auditorii notes in his most recent post that to get to a max score of 15 there must be five grades in each of three categories. The Hard Power category presented here only lists four grades. Did the last one get forgotten?


Dynamic Rankings will remain advisory in the sense that they will be utilized as a guide until a player does something that they are not permitted to do, then they will be utilized to judge if the RP is realistic and possible. The associated regulations (aircraft carriers, etc) will remain a binding component.

In addition, there is indeed a fifth level of Hard Power, I did forget to include it, but leaving it off considering it doesn’t really apply much to most countries in the world.

Countries with limited capabilities typically struggle to even protect their own borders from significant threat and will rely primarily on the support of allied nations in order to preserve their territorial integrity in case of attack.

They will usually possess outdated or limited technology and lack sophisticated military institutions.
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Re: Feedback: Updates to Dynamic Rankings

Postby Autokrator15 » Thu Oct 12, 2023 6:25 pm

Auditorii wrote:
Doc wrote:I too support scoring on hard and soft power.

I think it encourages the development of different kinds of RP.

Would it be possible to show how countries were scored against the rubric so that if there is some complaint, you can simply point to the rubric and say "Here's our math, holmes. It is what it is."

Then again, that might cause more conflict that it resolves.

It's up to you all. But good choice to separate out hard and soft power.


There are 5 “levels” or “tiers” across Economic, Hard Power and Soft Power each correspond to a point value. The highest being 5, the lowest being 1. So if you’re a global capabilities (5), regional influence (4) and strong economy (4) you have a points value of 13 which means you’d be a “Great Power” despite not having all 5s across the board. You could be a very strong economy (5), an intermediate capabilities (3) and a global influence (5) and still technically be a great power.

The points value also allows us to differentiate between the great powers themselves.


I think this is a fantastic addition to the RP rankings. I think Beiteynu's softpower has been a clear indicator of this and this information helps new players to see where their nation is at without going all Dorvik for instance in a nation that lacks such capabilities. This also allows players in Luthori to make use of its historic ties with other countries to gather influence and get an accurate score on that. At the same time nations like Dorvik and Lourenne who have hard power can be shown more accurately than other powers to have such power.

So overall, very very positive on this development guys!
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Re: Feedback: Updates to Dynamic Rankings

Postby Doc » Thu Oct 12, 2023 8:04 pm

Auditorii wrote:
There are 5 “levels” or “tiers” across Economic, Hard Power and Soft Power each correspond to a point value. The highest being 5, the lowest being 1. So if you’re a global capabilities (5), regional influence (4) and strong economy (4) you have a points value of 13 which means you’d be a “Great Power” despite not having all 5s across the board. You could be a very strong economy (5), an intermediate capabilities (3) and a global influence (5) and still technically be a great power.

The points value also allows us to differentiate between the great powers themselves.


I meant more like publishing the scores to accompany the rankings. "Kalistan, you have a 12 or whatever, 3 in this category, 2 in this category, 4 in this category, and 3 in this last category."

So that each person could see how the rankings were calculated for each country.
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Re: Feedback: Dynamic Rankings

Postby Luis1p » Fri Nov 03, 2023 1:41 pm

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____________________________________________________________________________________________________________________________________

Updated Hard Power, Soft Power, Criteria*
*Note: updated ranking criteria from the above post have not been updated in the forums/game information upon the release of rankings. Point allocations are as follows:

Economic
Very Strong (5)
Strong (4)
Average (3)
Weak (2)
Underdeveloped (1)


Hard Power
Global capabilities (5)
Regional capabilities (4)
Intermediate capabilities (3)
Local capabilities (2)
Limited capabilities (1)


Soft Power
Global influence (5)
Regional influence (4)
Intermediate influence (3)
Local influence (3)
Limited influence (1)


Ranking Categories and Assessment Criteria

____________________________________________________________________________________________________________________________________

Great Power
Beiteynu (13), Strong Economy, Regional Capabilities, Global Influence
Dorvik (13), Strong Economy, Global Capabilities, Regional Influence
Lourenne (13), Strong Economy, Regional Capabilities, Global Influence

Regional Power
Dankuk (10), Strong Economy, Intermediate Capabilities, Intermediate Influence
Deltaria (10), Average Economy, Regional Capabilities, Intermediate Influence
Dundorf (11), Strong Economy, Intermediate Capabilities, Regional Influence
Kalistan (10), Strong Economy, Intermediate Capabilities, Intermediate Influence
Luthori (10), Average Economy, Intermediate Capabilities, Regional Influence

Middle Power
Alduria (7), Average Economy, Local Capabilities, Local Influence
Baltusia (7), Average Economy, Local Capabilities, Local Influence
Cildania (7), Average Economy, Local Capabilities, Local Influence
Kazulia (7), Average Economy, Local Capabilities, Local Influence
Kundrati (9), Average Economy, Intermediate Capabilities, Intermediate Influence
Hutori (7), Average Economy, Local Capabilities, Local Influence
Lodamun (9), Average Economy, Intermediate Capabilities, Intermediate Influence
North Dovani (7), Weak Economy, Intermediate Capabilities, Local Influence
Saridan (8), Average Economy, Intermediate Capabilities, Local Influence
Sekowo (7), Average Economy, Local Capabilities, Local Influence
Trigunia (7), Average Economy, Local Capabilities, Local Influence
Vanuku (7), Weak Economy, Local Capabilities, Intermediate Influence
Vascania (8), Average Economy, Local Capabilities, Intermediate Influence
Zardugal (8), Average Economy, Local Capabilities, Intermediate Influence

Small Power
Aldegar (6), Weak Economy, Local Capabilities, Local Influence
Aloria (6), Weak Economy, Local Capabilities, Local Influence
Badara (6), Weak Economy, Local Capabilities, Local Influence
Barmenistan (6), Weak Economy, Local Capabilities, Local Influence
Bazgaristan (6), Weak Economy, Local Capabilities, Local Influence
Beluzia (6), Weak Economy, Local Capabilities, Local Influence
Cobura (6), Weak Economy, Local Capabilities, Local Influence
Davostag - Kivonia (6), Weak Economy, Local Capabilities, Local Influence
Dolgava (6), Weak Economy, Local Capabilities, Local Influence
Egelion (6), Weak Economy, Local Capabilities, Local Influence
Endralon (6), Weak Economy, Local Capabilities, Local Influence
Gaduridos (6), Weak Economy, Local Capabilities, Local Influence
Hanzen (4), Underdeveloped Economy, Limited Capabilities, Local Influence
Hobrazia (6), Weak Economy, Local Capabilities, Local Influence
Hulstria and Gao-soto (6), Weak Economy, Local Capabilities, Local Influence
Ikradon (6), Weak Economy, Local Capabilities, Local Influence
Istalia (6), Weak Economy, Local Capabilities, Local Influence
Istapali (4), Weak Economy, Limited Capabilities, Limited Influence
Jakania (6), Weak Economy, Local Capabilities, Local Influence
Jelbe (6), Weak Economy, Local Capabilities, Local Influence
Kafuristan (6), Weak Economy, Local Capabilities, Local Influence
Kalopia (6), Weak Economy, Local Capabilities, Local Influence
Kanjor (6), Weak Economy, Local Capabilities, Local Influence
Keymon (6), Weak Economy, Local Capabilities, Local Influence
Kimlien (4), Weak Economy, Limited Capabilities, Limited Influence
Kirlawa (6), Weak Economy, Local Capabilities, Local Influence
Kurageri (4), Weak Economy, Limited Capabilities, Limited Influence
Likatonia (6), Weak Economy, Local Capabilities, Local Influence
Liore (4), Weak Economy, Limited Capabilities, Limited Influence
Malivia (6), Weak Economy, Local Capabilities, Local Influence
Mina (6), Weak Economy, Local Capabilities, Local Influence
Mordusia (6), Weak Economy, Local Capabilities, Local Influence
Narikaton and Darnussia (6), Weak Economy, Local Capabilities, Local Influence
New Endralon and Kizenia (6), Weak Economy, Local Capabilities, Local Influence
Nsanlosa (6), Weak Economy, Local Capabilities, Local Influence
Ostland (4), Weak Economy, Limited Capabilities, Limited Influence
Pontesi (6), Weak Economy, Local Capabilities, Local Influence
Rildanor (6), Weak Economy, Local Capabilities, Local Influence
Rutania (6), Weak Economy, Local Capabilities, Local Influence
Selucia (6), Weak Economy, Local Capabilities, Local Influence
Solentia (6), Weak Economy, Local Capabilities, Local Influence
Statrika (4), Weak Economy, Limited Capabilities, Limited Influence
Telamon (6), Weak Economy, Local Capabilities, Local Influence
Tropica (5), Weak Economy, Limited Capabilities, Local Influence
Tukarali (6), Weak Economy, Local Capabilities, Local Influence
Valruzia (6), Weak Economy, Local Capabilities, Local Influence
Vorona (6), Weak Economy, Local Capabilities, Local Influence
Yingdala (6), Weak Economy, Local Capabilities, Local Influence
Limited Power
Bianjie (3), Underdeveloped Economy, Limited Capabilities, Limited Influence
Medina (3), Underdeveloped Economy, Limited Capabilities, Limited Influence
Midway (3), Underdeveloped Economy, Limited Capabilities, Limited Influence
New Alduria (3), Underdeveloped Economy, Limited Capabilities, Limited Influence
New Englia (3), Underdeveloped Economy, Limited Capabilities, Limited Influence
New Verham (3), Underdeveloped Economy, Limited Capabilities, Limited Influence
Noumonde (3), Underdeveloped Economy, Limited Capabilities, Limited Influence
Ntoto (3), Underdeveloped Economy, Limited Capabilities, Limited Influence
Rapa Pile (2), Underdeveloped Economy, Limited Capabilities, Influence
Talmoria (3), Underdeveloped Economy, Limited Capabilities, Limited Influence
Telmaria (3), Underdeveloped Economy, Limited Capabilities, Limited Influence
Utari Mosir (3), Underdeveloped Economy, Limited Capabilities, Limited Influence
Utembo (3), Underdeveloped Economy, Limited Capabilities, Limited Influence
Last edited by Luis1p on Wed Nov 08, 2023 1:10 pm, edited 7 times in total.
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Re: Feedback: Dynamic Rankings

Postby imperialpearl » Fri Nov 03, 2023 2:35 pm

First and foremost, thanks for updating the rankings and the sleek design is much appreciated as it calms the minimalist within me. I have one request/query.

Is it possible to see/know the breakdown in terms of how points were allocated from economy to capabilities to influence?
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Re: Feedback: Dynamic Rankings

Postby Auditorii » Fri Nov 03, 2023 3:04 pm

imperialpearl wrote:First and foremost, thanks for updating the rankings and the sleek design is much appreciated as it calms the minimalist within me. I have one request/query.

Is it possible to see/know the breakdown in terms of how points were allocated from economy to capabilities to influence?


Each rating corresponds with a point value, the point values are done from 1 to 5. We’re going to be updating the scoring criteria and revising the details over the next few days.

Economic
Very Strong (5)
Strong (4)
Average (3)
Weak (2)
Underdeveloped (1)

Hard Power
Global capabilities (5)
Regional capabilities (4)
Intermediate capabilities (3)
Local capabilities (2)
Limited capabilities (1)

Soft Power
Global influence (5)
Regional influence (4)
Intermediate influence (3)
Local influence (3)
Limited influence (1)
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