Moderator: RP Committee
Reddy wrote:Submitting the Cultural affirmation and update for Aldegar for consideration: http://classic.particracy.net/viewbill. ... lid=470181
Notable changes
Increase in Ezadi people from 72% to 81%
Decrease in Cildanians from 5% to 2%
Decrease in Majatrans from 5% to 1%
Increase in Yazdeans from 67% to 71%
Decrease in Hamekhodaist from 3% to 1%
connb2 wrote:Request for approval of Mordusia's cultural protocols: http://classic.particracy.net/viewbill. ... lid=469190
There was a small change with the percentages for immigrants versus other ethnicities. Thanks.
Prometheus79 wrote:Aquinas wrote:Prometheus79 wrote:The players of Dundorfs have unanimously affirmed an updated Cultural Protocol:
http://classic.particracy.net/viewbill. ... lid=470029
The changes in religion membership are drastic. The reason is that religion has been banned continuously for more than 70 years and for shorter periods several times before that. Also bear in mind that the old Protocol dates back to 3471.
Those proposed changes to the religious demographics are indeed drastic, increasing "No religion" from 40% to 78% and reducing the Ameliorite Church from 51% to 17%. To be honest, it is looking like a very tall order to approve those changes in a single update. Can you provide any role-play justification for these changes, in the form of bills, news posts on the forum and so on?
As far as I can tell religion has been continuously banned since 3941. The law can be found here:
http://classic.particracy.net/viewbill. ... lid=453473
Some earlier bills banning religion are:
3920: http://classic.particracy.net/viewbill. ... lid=449857
3818: http://classic.particracy.net/viewbill. ... lid=431785
3805: http://classic.particracy.net/viewbill. ... lid=429216
3670: http://classic.particracy.net/viewbill. ... lid=408747
This means that we had a complete ban on religion for 80 years. Take Eastern Germany (after which Dundorf has been modelled for a long time) as a real-world comparison. In the GDR religion was discouraged but never banned. Still, after only 40 years it is "the most godless place on earth" (http://www.theguardian.com/commentisfre ... less-place).
Also, even though it would be a drastic change, the current Cultural Protocol is from 3471. So I would argue that it is quite outdated. As a last point let me reiterate that all players voted in favour of the proposed changes. The debate can be found here: http://classic.particracy.net/viewbill. ... lid=469029
Akhenaten wrote:http://classic.particracy.net/viewbill.php?billid=470093
The link in CP bill is the same link that was in the previous CP bill. Ignore it.
Changes:
8% increase in Arkhe followers, given the fact it's been endorsed by the government for well over a century now.
5% decrease in Tokundians and a corresponding 5% decrease in TPC followers. (I had some roleplay planned to go along with this, but I never got around to it. I plan on doing the corresponding RP later, but for now I kept the change at the 5% justification threshold.)
Small increases in the Mallan/Irkawan population owing to the Zardic refugee crisis. I also made a small change to the wording in the description of the Irkawans that gives a bit more leeway in depictions of their appearance.
Prometheus79 wrote:The players of Dundorf have decided not to change our proposal:
http://classic.particracy.net/viewbill. ... lid=470790
We stand behind our update proposal:
http://classic.particracy.net/viewbill. ... lid=470029
We ask the moderation for approval.
16.5 As a general convention, players should be able to provide good reasons if they want to significantly change Cultural Protocols which are less than 30 in-game years old. Where the Cultural Protocols are more than 30 in-game years old, then a change to any of the categories by 5% or less will generally be accepted without question. If the changes proposed are between 5 and 10%, then players should be prepared for the possibility of having the changes queried. If the changes proposed are 10% or more, then players should always expect to need to provide strong role-play justification for the changes.
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