Occam wrote:Thanks RIS and CCP, that helps.
Some follow-up questions:
Are the Tax Brackets annual income too then?
Can you point me to some GDPs as reference points?
Insofar as you use some budget values for the I.T.B. Index and (possibly) the GRA Rankings, do you take absolute values or just percentages (e.g. "Trade and Industry in nation x is only 5% of the budget, therefore its economy is weak.")?
Regards,
Occam
Yes, Tax Brackets are annual too.
Do you mean in-game GDPs for reference? Those can be found on each nation's budget page. For instance, Telemon's is at the top of
this page, and lists everything except import/export.
I've wanted to get players involved in quantifying import/export since so much trade is RPed in game.
If you mean real world GDPs per capita vs game GDPs per capita for reference, a quick google search will give you GDP per capita for any real-world nation. So for instance, google says current US GDP per capita is $57k.
This says the highest exchange rate-adjusted GDP in-game is Solentia's. Divided by 100 million people, Solentia's GDP yields a GDP per capita of ca. $3k. So the biggest economy in-game is little more than 1/5th as wealthy as the biggest real-world economy.
Budget values for GRA rankings have been percentages when used. So for instance, during the last rankings, both Vanuku's and Trigunia's military expenditures were factored into their final rankings.
Here the GRC specifically noted military expenditures as a percentage of total government expenditures, and relative to both in-game GDP and real-world military expenditures.