Valdštejn wrote:The nation's name doesn't have to be in the countries language, English is always acceptable.
"Demetreilourenea" seems neither English nor French, specifically the second part - "lourenea" which is a
non-French modification of the nation's default name. I'm assuming the name can be English or the country's language, but not something completely outside of that.
Valdštejn wrote:The in-game political opinions doesn't matter the slightest, the only thing it does influence is how many votes a party will get on election day.
I think this ought to be changed, in regards to cultural protocols formation and regulation, just to keep things realistic.
Just imagine a theocratic party being the only party in a nation for a few years, and they create a religious culture when the nation is irreligious, then they bitch about it when another party comes and sweeps the elections with secular policies in its visibility, and tries to actually change "too many laws at once" against the cultural protocols.
It could be the other way around, where a militant atheist party forces secular policies on a religious country, makes up cultural protocols to claim that the people aren't generally interested in religion, then complain when a religious party sweeps the elections and tries to reverse all the "culture" in the nation that was player-developed.
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I'm not saying that culture should be based on the political opinions, but the political opinions should at least be considered when creating a culture, just to keep things realistic.
Rildanor's political opinions on religion ...
http://classic.particracy.net/viewopini ... nid=27#RELRildanor's "culture" ...
http://classic.particracy.net/viewbill. ... lid=356848